"These price increases have multiple intertwining causes, some direct and some less so: inflation, pandemic-era supply crunches, the unpredictable trade policies of the Trump administration, and a gradual shift among console makers away from selling hardware at a loss or breaking even in the hopes that game sales will subsidize the hardware. And you never want to rule out good old shareholder-prioritizing corporate greed.

But one major factor, both in the price increases and in the reduction in drastic “slim”-style redesigns, is technical: the death of Moore’s Law and a noticeable slowdown in the rate at which processors and graphics chips can improve."

  • dai@lemmy.world
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    6 days ago

    NM has been a marketing gimmick since Intel launched their long-standing 14nm node. Actual transistor density depending on which fab you compare to is shambles.

    It’s now a title / name of a process and not representative of how small the transistors are.

    I’ve not paid for a CPU upgrade since 2020, and before that I was using a 22nm CPU from 2014. The market isn’t exciting (to me anymore), I don’t even want to talk about the GPUs.

    Back in the late 90s or early 2000s upgrades felt substantial and exciting, now it’s all same-same with some minor power efficiency gains.

    • FreedomAdvocate@lemmy.net.au
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      5 days ago

      Now, maybe, but like I said - in the past this WAS what let consoles get big price cuts and size revisions. We’re not talking about since 2020, we’re talking about things like the PS -> PSOne, PS2 - PS2 Slim.