I don’t know, the PSX is old and well understood enough now that in my head it’s in the bundle of “just do Retroarch” systems along with all the 8 and 16 bit stuff.
I don’t even remember what core I usually run for it. They’re all at least serviceable to great.
It’s good to hear, but it’s not only about emulator core itself, it’s also about UI/UX of the shell. Duckstation’s interface and options are quite intuitive and easy to use. I remember Retroarch being a bit confusing/unfriendly last time I tried it, but it was so long ago, that it might not be the case anymore.
I remember Retroarch being a bit confusing/unfriendly last time I tried it, but it was so long ago, that it might not be the case anymore.
Similar for me. Something wasn’t working and it took me a while to figure out that some issue was preventing the settings from saving/loading properly.
I guess it kinda is. Some choices are a bit… peculiar.
I’ve just been using it for so long I have no concept of how it reads getting into it for the first time.
It can also be used as a bit of a behind-the-scenes engine in some emulation wrappers, which I guess sort of works around that issue, but hey, that’s definitely a valid concern. Retroarch makes sense if you emulate a ton of systems and want a consistent experience across the board, and it has some nice shared features across all cores, but all of that definitely comes with some complexity.
It’s one of them, and it’s fine, but it’s not what I’ve been using. I’ve been bouncing between PCSX and Beetle and they’re both just fine. I mean, at this point PSX games run on anything.
Yeah, PS2 is standalone business still. And in its defense, PCSX2 is super user friendly as a standalone package and supports most of the shared stuff you’d want from Retroarch anyway.
Sad news. This is the only PSX emu I’ve ever used because I always considered it the best.
I don’t know, the PSX is old and well understood enough now that in my head it’s in the bundle of “just do Retroarch” systems along with all the 8 and 16 bit stuff.
I don’t even remember what core I usually run for it. They’re all at least serviceable to great.
It’s good to hear, but it’s not only about emulator core itself, it’s also about UI/UX of the shell. Duckstation’s interface and options are quite intuitive and easy to use. I remember Retroarch being a bit confusing/unfriendly last time I tried it, but it was so long ago, that it might not be the case anymore.
Similar for me. Something wasn’t working and it took me a while to figure out that some issue was preventing the settings from saving/loading properly.
I guess it kinda is. Some choices are a bit… peculiar.
I’ve just been using it for so long I have no concept of how it reads getting into it for the first time.
It can also be used as a bit of a behind-the-scenes engine in some emulation wrappers, which I guess sort of works around that issue, but hey, that’s definitely a valid concern. Retroarch makes sense if you emulate a ton of systems and want a consistent experience across the board, and it has some nice shared features across all cores, but all of that definitely comes with some complexity.
DuckStation is the main PSX libretro core.
It’s one of them, and it’s fine, but it’s not what I’ve been using. I’ve been bouncing between PCSX and Beetle and they’re both just fine. I mean, at this point PSX games run on anything.
Fair enough. PS2 is still a pain.
Yeah, PS2 is standalone business still. And in its defense, PCSX2 is super user friendly as a standalone package and supports most of the shared stuff you’d want from Retroarch anyway.
Either PCSX2 or Play!, yeah.